When I can, I share and contribute to the amazing open-source community. Below are a few things I've developed more recently.
teamline |
A simple tool for finding best meeting times for distributed teams. |
cheese |
Route your mouse events to preset behavior sets. |
taskQueue.js |
A simple micro-utility to track the completion of asynchronous javascript tasks. |
CanvasClipboard |
Cut, Copy, Paste & Manipulate HTML5 canvas content with no dependencies. |
refresher.js |
A vanilla Javascript utility to handle repetitive tasks using requestAnimationFrame(). |
StoreFront.js |
A store.js extension adding a basic data schema, value defaults, and input validation. |
Rhythm & Hues Studios
While a lead animator at Rhythm & Hues, I found time to write and support 20+ widely used tools for Voodoo, their amazing, proprietary animation software. Listed below are some of the favorites.
COG |
Record, edit and reapply character animation in worldspace with ease. |
Snap |
Record, edit and reapply a single object's worldspace animation with ease. |
Tweener |
Set in-between keys for your selected controls. |
Buddies |
Establish spacial relationships between objects. |
Control Tower |
Quickly select, edit, display and run commands on many characters at once. |
Path Tools |
Simple tools for building and editing complex character paths. |
Blue Sky Studios
I had the pleasure of joining the Blue Sky team to build some Maya tools for the animation department. Listed below are some of the tool I built during my short stay.
Tween |
Set in-between keys for your selected controls. Now in realtime!. |
Transposer |
Record, edit and reapply character animation in worldspace with ease. |
SimpleSnap |
Record, edit and reapply picked objects' worldspace animation with ease. |
ShapeFixer |
Add and manipulate animator-created blendshapes on rig-deformed characters |